A B C D I L M N O P Q R S T V W
asEuclidean | Work with homogeneous coordinates |
asHomogeneous | Work with homogeneous coordinates |
bbox3d | setup Bounding Box decoration |
bg3d | setup Background |
clear3d | scene management |
cube3d | 3D Quadrangle Mesh objects |
deform.qmesh3d | generic subdivision surface method |
divide.qmesh3d | generic subdivision surface method |
dot3d | 3D Quadrangle Mesh objects |
identityMatrix | Work with homogeneous coordinates |
light3d | add light source |
lines3d | add primitive set shape |
material3d | generic Appearance setup |
matrices | Work with homogeneous coordinates |
normalize.qmesh3d | generic subdivision surface method |
oh3d | 3D Quadrangle Mesh objects |
open3d | Set or Query RGL Parameters |
par3d | Set or Query RGL Parameters |
particles3d | add sprite set shape |
points3d | add primitive set shape |
pop3d | scene management |
qmesh3d | 3D Quadrangle Mesh objects |
quads3d | add primitive set shape |
r3d | Generic 3D interface |
r3dDefaults | Set or Query RGL Parameters |
rgl | 3D visualization device system |
rgl.bbox | setup Bounding Box decoration |
rgl.bg | setup Background |
rgl.bringtotop | Assign focus to an RGL window |
rgl.clear | scene management |
rgl.close | 3D visualization device system |
rgl.cur | 3D visualization device system |
rgl.light | add light source |
rgl.lines | add primitive set shape |
rgl.linestrips | add primitive set shape |
rgl.material | generic Appearance setup |
rgl.open | 3D visualization device system |
rgl.points | add primitive set shape |
rgl.pop | scene management |
rgl.postscript | export screenshot |
rgl.primitive | add primitive set shape |
rgl.projection | Convert between rgl user and window coordinates |
rgl.quads | add primitive set shape |
rgl.quit | 3D visualization device system |
rgl.select3d | Select a rectangle in an RGL scene |
rgl.set | 3D visualization device system |
rgl.snapshot | export screenshot |
rgl.spheres | add sphere set shape |
rgl.sprites | add sprite set shape |
rgl.surface | add height-field surface shape |
rgl.texts | add text |
rgl.triangles | add primitive set shape |
rgl.user2window | Convert between rgl user and window coordinates |
rgl.viewpoint | setup viewpoint |
rgl.window2user | Convert between rgl user and window coordinates |
rotate3d | Work with homogeneous coordinates |
rotationMatrix | Work with homogeneous coordinates |
scale3d | Work with homogeneous coordinates |
scaleMatrix | Work with homogeneous coordinates |
segments3d | add primitive set shape |
select3d | Select a rectangle in an RGL scene |
shade3d | 3D Quadrangle Mesh objects |
spheres3d | add sphere set shape |
sprites3d | add sprite set shape |
subdivision3d | generic subdivision surface method |
surface3d | add height-field surface shape |
terrain3d | add height-field surface shape |
text3d | add text |
texts3d | add text |
transform3d | Work with homogeneous coordinates |
translate3d | Work with homogeneous coordinates |
translationMatrix | Work with homogeneous coordinates |
triangles3d | add primitive set shape |
view3d | setup viewpoint |
wire3d | 3D Quadrangle Mesh objects |